Thursday 18 November 2010

National Gallery










Above are a few pictures I took on a trip to the National Gallery, which I found really really useful! It's easy to start saying that we want it to look like this or that based on pictures we found on the internet, but you never really get a sense of the room as a whole until you see it first hand. We pretty much looked in every room to find one that felt like we could take the most amount of inspiration from it, and where we could see our project being set. We passed a room near the entrance which was a lot like how I imagined our project room to be like: longer than it was wide, pretty high ceilings, plinths with statues on by the arched doorway etc, and below is a panoramic view of the room.


There were a lot of things that felt quite nice about the room, and I thought that, with the right lighting and props, this could be a really well fitting room. We talked about it all together we were all pretty much in agreement. Until we went into this room:


Maybe it was the ambient lighting, or maybe the fact that it was even longer and thinner than the last room, but this one was effectively perfect. It was much less cluttered than the previous room, which obviously eases up the modelling workload. But the wood floors and dark walls worked really well to create a nice dim, deserted feel to the room, which was perfect for our project because it was going to be set at night when the gallery is closed.

There were however some things that needed changing. We still wanted to bring over the plinths, and make the benches a little more creative than they were in this room. Sketching begins next and making a list of models for the room. I've done a quick sketch of the room as I now imagine it, including an especially elaborate frame with some source material:





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